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Properties

gameModes

gameModes: string[] | undefined

Game modes to match lobbies against.

Optional origin

origin: undefined | string

Optional preventAutoCreateLobby

preventAutoCreateLobby: undefined | false | true

Prevents a new lobby from being created when finding a lobby. If no lobby is found, MATCHMAKER_LOBBY_NOT_FOUND will be returned.

Optional regions

regions: string[]

Regions to match lobbies against. If not specified, the optimal region will be determined and will attempt to find lobbies in that region.